PHYSICAL CHEMISTRYI

  THEORY AND COMPUTATIONALCHEMISTRY  

Animations

Get the original page containing more images and documentation at:
DARMSTADT  UNIVERSITY OF  TECHNOLOGY
DEPARTMENT OF  CHEMISTRY 
Prof. Dr. J. Brickmann Group.
(http://www.pc.chemie.tu-darmstadt.de/)
The movies are available in QuickTime and MPEG format.


Molecular Docking

 

 
 
 
 
 


Docking  [mpeg ] This Animation shows the transition from trypsinogen (brown) into trypsin (green). This transition changes the shape of the specificity pocket, which is illustrated by the docking process with BPTI (blue). 

This sequenze was broadcast by the german television (ZDF) in Abenteuer Forschung.


Molecular Dynamics Movies

 

 
 
 
 
 


DLPE Bilayer flight through  [mpeg

This movie exhibits a flight through a membrane model. The model is a snap shot taken from a molecular dynamics simulation. The system was built by assembling the simulation cell in a 3x3 array. As a result, the model consists of 123,903 atoms, 864 DLPE molecules and 14,365 water molecules. The movie starts above the membrane surface and the observer flights through the water phase into the middle of the bilayer. After a 90 degree rotation the observer leaves the bilayer backwards and a cross-section can be seen. 

This movie was broadcast by the german television (HR3) as part of a report about the SFB 199 (Ecophysiology of Plants). 
 
 


DLPE Bilayer dynamics , [mpeg

The animation shows the dynamics of the DLPE bilayer. The sequenze depicts the motion of the atoms during a period of 120 picoseconds. 
 
 


DLPE Bilayer side view , [mpeg

In this movie a cross section of the bilayer can be seen (red-white: water layers, grey-white: hydrocarbon chains, yellow: headgroups). This time the motion of the atoms during the simulation is visualized. 
 


Argon Cluster , [mpeg

Visualization of a molecular-dynamics run of an argon cluster with 55 atoms. The argon atoms are color coded according to their position in the cluster (pink=center, yellow=1. shell, blue=2. layer, red=floater). 
 


3D Texture Mapping , small version
[mpeg , small version

Visualization of a 3D data field using 3D texture mapping. The water density around a glucose molecule is calculated from a MD simulation and stored on a 3D data field. The information on this grid is transformed directly on a stack of planes aligned parallel to the screen using 3D texture mapping. The density of the clouds in space depends on the water density. Additionally, the different regions are color coded (red = highest density, yellow = medium density, blue = normal water density). The contents of this movie can be rendered interactively with more then 20 frames per second on a Silicon Graphics Onyx Reality Engine 2
 
 


Vibrations , [mpeg

Description
 
 


Cellulose Morphing , [mpeg


last update: 06 May 1999
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